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Diploma of Digital Media Design

Billy Blue College of Design

This 7 month diploma lets you explore the vast and exciting range of career paths in the world of digital media design. The program offers you a broad foundation in essential digital design skills and concepts including ideas generation, graphic design, 3D design, digital video, motion graphics, web and interactive design. You will graduate with direct design practice experience in animation, interaction design and motion design.

Use this course as a way to decide where to focus next, and which specialist digital media design degree to undertake, or as a stepping stone into junior or entry-level role in a digital studio or production house.

Careers this can lead to

  • Design agency junior
  • Design/studio intern
  • Production assistant
  • Web content administrator

QUICK COURSE GUIDE

Qualification Title DIPLOMA OF DIGITAL MEDIA DESIGN

Study Options – Domestic Australian students

Full-time Blended*

Part-time Blended*

*Blended (face to face on campus plus facilitated online)

Study options – Overseas students

Full-time Blended*

*Blended (face to face on campus plus facilitated online)

Start Dates

See Key Dates below

Course Length

Full-time: 1 year (accelerated 7 months)

Part-time: 1-2 years (depending on study load)

Entry Requirements

Year 12 equivalent with ATAR 56.

For international applications IELTS 6.0 (Academic) with no skills band less than 5.5

Special Entry Requirements:

Demonstrated ability to undertake study at this level:

  • Work experience, and/or other formal, informal or non-formal study attempted and/or completed, OR

  • Design portfolio (6-10 pieces of original creative work)

Finance Options - Domestic Australian students

FEE-HELP

For full fee paying students, payment options are also available.

Course study requirements

Each subject involves 10 hours of study per week, comprising 4 hours of facilitated study and 6 hours self-directed study.

Assessment

Practical assignments, research projects, presentations

Location

Sydney Campus

Brisbane Campus

Melbourne Campus

Delivered by

Billy Blue College of Design at Torrens University Australia

Accrediting body

Tertiary Education Quality and Standards Agency (TEQSA)

CRICOS Course Code

090304E

Key Dates

2016/17 course dates for all Billy Blue classes held at our Sydney, Melbourne, Perth and Brisbane campuses.

Start Dates Census Dates Last Day Breaks
Mon 22 Feb 2016 Fri 11 Mar Fri 13 May Mon 16 May – Sun 5 Jun (3wks)
Mon 06 Jun 2016 Fri 24 Jun Fri 26 Aug Mon 29 Aug – Sun 18 Sep (3wks)
Mon 19 Sep 2016 Fri 07 Oct Fri 09 Dec Mon 12 Dec – Sun 19 Feb (10wks)

Billy Blue may offer mid-term intakes throughout the year which are subject to availability. For more information please speak with one of our course and career advisors on 1300 66 11 11

COURSE SUBJECTS - diploma in digital media design

Students take 8 core subjects for the Diploma.

This subject introduces students to the fundamental concepts within visual language and the relevant software tools for the digital production of graphic and visual communication. It explores methods for the digital production of visual messages and requires students to practically apply and theoretically understand the fundamental grammar that underpins any graphic language. Students will develop skills in expressing the grammar of visual language, working with design software and creating digital visual outcomes through a combination of theoretical studies, practical workshops, guided demonstrations and exercises. The language of design will be analysed through an examination of historical influences and technological developments. Students will create outcomes that are informed by the language of visual grammar and contextualised within contemporary digital design technology.

This subject encourages students to observe, analyse and document the world around them in order to expand their visual design vocabulary. The playful exploration of a variety of fundamental research methods will expand students’ practical and critical skill sets, enabling them to transform their observations into potential design outcomes and evaluate their engagement with the design process. Students will undertake a series of observational research experiments; recording and analysing each case through a range of media and materials including: drawing, photography, sound, static and time-based media as well as two and three dimensional forms. Students will also be challenged to critically reflect upon their interaction with and response to the cultural context of design.

This subject provides an introduction to the fundamental theory and practice of interaction design. Key concepts including experience, interface and interaction are explored, along with fundamental technologies, services and platforms pertinent to the design and production of interactive digital media. Students will also investigate the social, cultural and technological frameworks that inform interaction design and identify the relationships between each.

This subject provides an introduction to the fundamental theory and practice of moving image and 3D design and production. Students will be familiarised with a basic set of tools and techniques for creating moving image sequences and 3D visualisations. Fundamental moving image, screen language and spatial design concepts are introduced, and students will use these concepts in conjunction with basic production techniques to communicate and convey narrative. The subject also introduces concept development techniques and materials specific to the development of motion and 3D design outcomes.

This subject develops foundational skills in drawing, visual perception and exploration. Students engage with the practice and theory of various drawing modes, including life and environmental drawing, in order to enrich the concept development process. In addition to developing general visualisation skills students will also work in concept development forms specific to specialist areas of digital media practice.

This subject continues the exploration of the theory and practice of interaction design for digital media. The subject covers core research and concept development methods for interaction design. Students will focus on interpreting and structuring information content for interactive non-linear presentation and delivery, and will also focus on visual aspects of interface design and the ways in which visual design affects end-user experience.

This subject introduces the foundational theory and practice of motion graphic design and live action camera production. The unit introduces basic skills in concept development, asset creation, 2D animation and compositing suitable for motion graphic production. The process of developing a live action video piece is also introduced, from pre-production through to post-production, and including fundamental sound design principles. Students will gain basic skills in camera-based production including basics of lighting, sound recording and editing.

This subject develops foundational skills in 3D design and animation. Students will undertake character and set design and development exercises, and will generate animated 3D graphic elements. In this way students will develop foundational skills in the principles and techniques of modelling, texturing, lighting and animation required to produce digital 3D characters, environments and props. The subject also explores key concept development stages typical to common 3D design briefs and projects.

STUDY PATHWAYS

Billy Blue design courses are designed to give you flexibility. So if you wish to switch courses, exit early or study faster, we can help you out through our study pathway options. In the design world, change is our friend. Contact your Course and Career Adviser for more info.

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Frequently asked questions - Diploma of digital media design

Billy Blue College of Design has recognised pathways to help you gain entry into the Diploma based on the criteria you are able to meet. Explore your pathway options.

We use the latest industry-standard software in all our courses. This changes all the time as industry standards and software programs evolve. Contact us for more information.

Yes, you must bring your own laptop to class. This is part of our commitment to preparing students for the mobile work practice of the 21st Century. There are also some workstations and design software on campus.

Yes if you are an eligible Australian student you can defer your future fees. International students need to pay each trimester in full before it starts. Learn more about fees here.