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Bachelor of Game Design and Development

Billy Blue College of Design

There are some people making games who will tell you it’s all about the underlying premise, the stories told or even the mechanics. It’s all lies. People love games because of the art, and that’s where you’ll come in. This course is designed to help you develop both your artistic style and technical skills, so you can decide whether you’re more interested in a throwback-EGA aesthetic or disturbingly hyper-real uncanny valley gear. Or something in between, maybe. Whatever the case, you’ll be working on industry-standard software alongside industry-standard experts to create beautiful environments, ugly environments, average-looking characters and breathtakingly gorgeous characters as assets for the immersive experience that is gaming. We focus on employability as well as honing your talent, so prepare to be drilled on people skills and professionalism as well as how to capture refracted light in a pixel-art potion of healing and suchlike.

Note: This course was previously titled ‘Bachelor of Creative Technologies (Game Art)’. The name has recently changed as the result of continuous course review in order to optimise student experience and ensure employability, industry relevance, and high academic standards. The name change more accurately describes the course content and industry outcomes (artist, designer and developer) that result from it. While the learning outcomes remain the same, we’ve improved minor aspects of the course based on invaluable industry and student feedback as part of our continuous improvement process.

Key Information

where CAN I STUDY?

  • Sydney, Brisbane, Melbourne
  • Available as blended
  • Available online

start dates

workload

  • 10 hours per subject, per week, comprising 3 hours of facilitated study and 7 hours self-directed.

course duration

  • Full-time accelerated: 2 years
  • Full-time: 3 years
  • Part-time available

Why Study at Billy Blue

The big difference at Billy Blue is that you’ll start working in your industry from day one – getting real experience, learning from real industry professionals and making really industry connections. Plus, we have university accreditation and a commercially focused educational philosophy.

What can you expect when you graduate?

The average salary earned by a Game Designer.

$75 000*

Source*

You’ll have a variety of career options, including:

  • Game Artist
  • 3D Modeler
  • Animator
  • Environment Artist
  • Character Artist

Innovative Learning

We want you to feel, see and be heard. We think that students learn faster and progress through material quicker in smaller classes. Our ‘Blended’ study options mean that you can also study on campus and online during your course.

Graduate SPOTLIGHT

"I’ve had a passion for games since I was really young, creating content for games was something I originally wanted to do. Torrens University Australia offers great lecturers and really awesome facilities. It’s not just a dream anymore, it’s a viable career choice – it’s definitely right for me.”

Sheree Fiala – Graduate

COURSE OVERVIEW

WHAT TO EXPECT

The Bachelor of Game Design and Development was designed collaboratively with subject-matter experts from Media Design School in Auckland, New Zealand, one of the top 3 digital design schools in the world. It brings together art, technology and people skills, such as collaboration and communication, and from day one you’ll bring your imagination, ingenuity and passion! Throughout the course you will work alongside lecturers who’ll offer practical industry insights, and you’ll develop enhanced skills in 2D, 3D, animation, environment art, character art, and an understanding of user experience in games. Working in teams, you’ll develop electronic games across multi-platforms, including online, mobile and console in a similar environment to a real-world studio. As well as giving you practical skills, knowledge and design capability, the course also encourages you to take a holistic approach to enhancing your abilities in soft skills, such as communication, commercial acumen, and an understanding of business realities. Our graduates’ experiences prove that these skills strengthen your job prospects as you start your brilliant career in game art and design. Everything you create during the course can go towards producing a high-quality portfolio of games-related assets to impress future employers. Plus, you can show that you have published a professional-level game even before you graduated

LEARNING OUTCOMES

  • Group Capstone project where you’ll develop a game in a similar environment to a studio
  • Develop enhanced skills in 2D, 3D, animation, environment art, character art, user experience in games
  • Develop electronic games across multi-platforms including online, mobile and console

Create something amazing

The great thing about Billy Blue is you don’t have to wait until you finish to produce exceptional work. Take a look at some of our student’s work.

Graduate SPOTLIGHT

"I’ve had a passion for games since I was really young, creating content for games was something I originally wanted to do. Torrens University Australia offers great lecturers and really awesome facilities. It’s not just a dream anymore, it’s a viable career choice – it’s definitely right for me.”

Sheree Fiala – Bachelor

How you’ll study

Fit everything in with our flexible course options. You can study when it suits you online or on campus.

How Much

Find out more about course fees and financial support – and for personalised advice, just ask.

How can I pay?

Can I apply

Before you get started with your course application, check you meet all the requirements listed below.

Australian Year 12 with ATAR 60 or equivalent.

Special Entry Requirements:

  • Demonstrated ability to undertake study at this level
  • Work experience, and/or other formal, informal or non-formal study attempted and/or completed, OR
  • Design portfolio (6-10 pieces of original creative work)

Full admissions criteria

  • Australian Year 12 or equivalent; and
  • Academic IELTS 6.0 (no band less than 5.5) or equivalent.

International students seeking student visas must comply with regulations from the Department of Home Affairs.

Ready to apply

Applying to Billy Blue is easy. Pick your start date, decide how you’d like to study, then apply online or give us a call and we’ll do it for you.

International students

We prepare international students with the skills and knowledge to be employment-ready, communicate and collaborate with diverse cultures and graduate with a perspective to gain global learning experiences.
LEARN MORE

More Information

If this course sounds appetising, find out more:

Enquire Online
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Download a Course Guide

Apply Today

Let’s get your application started. Call us or apply online.

call us on 1300 575 803apply Online

Frequently asked questions - Bachelor of Game Design and Development

Yes, all Billy Blue qualifications are accredited by Torrens University Australia and nationally recognised. In addition, Billy Blue’s close industry links ensure that your Billy Blue qualification is highly respected within the design industry.

Yes, course credit is available upon application and academic approval. This credit can take the form of credit transfer, block credit, or Recognition of Prior Learning (RPL). For further information, consult our friendly Course and Careers Advisor, or visit the website.

Billy Blue Bachelor Degree courses are eligible for FEE HELP (Australian students only). FEE-HELP is Australian Government’s loan scheme for higher education degree courses. It can assist you in paying for all, or part of, your course fees. Repayments commence via the tax system once your income rises above a minimum threshold. Just like with any other debt, a FEE-HELP debt is a real debt that impacts your credit rating.

Students are required to bring a laptop to classes with the following hardware:

  • Intel Core i5 processor 2.2GHz or higher
  • 16GB RAM recommended; 8GB minimum
  • 25GB SSD or higher
  • Gigabit Ethernet network & IEEE 802.11a/b/g/n compatible WiFi
  • Operating System: Windows 10 (64-bit)
  • Graphics card: Nvidia GTX 1060 or better
  • Tablet: Wacom Intuos Draw or better

Internet access is required for software activation and validation of subscription, as well as to online services.

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